Monochrome grayscale illustration, 3D-rendered character, clean ins…

Monochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic. 4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes. image1 (the same character appears consistently in all panels) Top-left: bold number badge + English title text Center: full-body character pose illustration Bottom-left: English description text (3–4 lines) Overlay: directional arrows indicating movement Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction. Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality. No background scenery, no color tones, no additional characters, no complex background.
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Shared by Oogie on 2026-04-26

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